This Week in Shroom Boom – Aug. 7, 2009

Aug 7, 2009   //   by Derek van Vliet   //   Development  //  1 Comment

We got a lot done this week. From web-based asset loading into cocos2d to bitmap-based object placement. Not to mention a snazzy app icon, splash screen, title screen and jiggly animating mushrooms.

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  • [...] might have noticed in our recent videos that our game features the ability to load assets from either the device or the web depending on [...]

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